Using AI in game development
25 March 2026

Using AI in game development

AI is a hot (and contentious) topic in game development at the moment, so here's where I stand. What I use, how I use it, and where I draw the line.

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Journey To The 3D Match Engine
25 March 2026

Journey To The 3D Match Engine

Legacy Manager ships with a full 3D engine and multiple camera angles, but that wasn't always the plan. Here's a quick look at how we got from initial 2D concepts to the full 3D engine.

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Building a Game UI You Actually Want to Use
24 March 2026

Building a Game UI You Actually Want to Use

A beautiful interface isn't a luxury, it's a necessity. We spent a lot of time making sure Legacy Manager looks and feels premium, because you shouldn't need a tutorial to navigate a football game.

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Hello, World! Announcing Legacy Manager
23 March 2026

Hello, World! Announcing Legacy Manager

I'm building a football management game. One that's designed to be fun to play, rather than feel like a job. Its coming soon and you should give it a try.

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